//
//  Network.cpp
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#include "Network.h"

Network::Network()
{
    
}

Network::~Network()
{
    
}

static Network* m_pSharedInstance;

Network* Network::sharedInstance()
{
    if (m_pSharedInstance == NULL) {
        m_pSharedInstance = new Network();
        m_pSharedInstance->init();
        m_pSharedInstance->autorelease();
    }
    
    return m_pSharedInstance;
}

bool Network::init()
{
    return true;
}

void Network::SynchronizationLocal2Server()
{
    
}

void Network::SynchronizationServer2Local()
{
    
}
